# Post FX

You can use PostZone(Post Processing)Component to add/change postFX in your region. PostZone can be applied to a part of the region or the entire region.

### Adding PostZone

To create a PostZone, create an empty object in your scene, then click on add component, search and select PostZone.

If you want part of a region to have different postFX, then add a box collider to the EmptyObject with PostZone and size according to the area needed.

For example you can have different postFX for interior and exterior areas of a region by adding different postZone and sizing the collider to the size of the area.

[![PostZone.jpg](https://wiki.sine.space/images/thumb/9/9f/PostZone.jpg/720px-PostZone.jpg)](https://wiki.sine.space/index.php?title=File:PostZone.jpg)

### PostZone Technical Details

You can learn more technical Details on Post Processing [here](https://wiki.sine.space/index.php?title=Post_Processing).
