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Meta Balls

Overview​

Fields IsoLevel is a threshold value that determines the strength of the field that defines the metaballs.


Fields​

IsoLevel​

is a threshold value that determines the strength of the field that defines the metaballs.

Random Seed​

for metaballs refers to a value that is used to generate random noise that is added to the field that defines the metaballs.

Debug Max Tri​

when the scene is running, this will show the number of triangles the metaball is using.


Usage​

Create an empty game object and attach a mesh filter and mesh renderer component.

Then search the project for metaball and drag the metaball script from the project to the game object.
( normal add and search does not work with this component)