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  1. Sinespace SDK
  2. Components

StartableTimedCounter

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Last updated 1 year ago

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Startable Timed Counter is a game component you can add to your quest, requiring the user to collect a number of counters inside a specified time frame.

Use this startable in conjunction with objects in the scene that have either the Quest Counter Clickable or Quest Counter Proximity component attached.

Number required

Specify the number of counters the user needs to collect. This can match the total number available in the scene or there can be far more in the scene than the required number, depending on the nature of your game.

Seconds Limited

Define the duration of the round. If the user fails they can reclick the NPC to restart the step.

Counter ID

Add whatever ID you have manually applied to the Counter ID field of the Quest Counter Clickable or Quest Counter Proximity component attached to your counters.