Extensions
List of 3rd party whitelisted extensions
List of 3rd party whitelisted extensions (such as Unity Asset Store items)
Extension Name | Summary | Link | Works? | Officially supported? | Notes |
AltTrees System | Terrain/Tree Placement | Yes | No | Requires editor pack 9.8 onwards | |
Amplify Shader Editor | Node-based Shader Tools | Yes | No | Appears to work | |
Archimatix Pro | Procedural/Parametric Building Tools | Yes | Yes | Works - and can be used to create objects that can be edited in-world! | |
AQUAS Lite | Water System | Yes | Yes | Gaia compatible | |
AQUAS | Water/River System | Yes | Yes | Gaia compatible | |
Bird Flock Bundle | Bird Flock Simulator | Yes | No | Appears to work | |
Bird Flock Bundle 2 | Bird Flock Simulator | Yes | No | Appears to work, tropical bird collection (seen in Welcome Center) | |
CTS (Complete Terrain Shader | Terrain Shaders | Yes | No | Gaia compatible | |
Erosion Brush | Terrain tools | Yes | No | Appears to work | |
FBX Exporter | File Export Utility | Yes | No | Appears to work | |
Fish School Bundle | Fish School Simulator | Yes | No | Appears to work | |
Fog Volume | Fog/Cloud Effects | Yes | Yes | Works, see this thread on the Sinespace forum for more info. | |
Gaia | Procedural terrain tools | Yes | No | Appears to work | |
Gem Shader | Shader | Yes | No | Appears to work | |
HerdSim | Animal Roaming Simulator | Yes | No | Appears to work | |
Landscape Auto Material | High quality terrain shaders | Yes | Yes | Works on Desktop class platforms only | |
LVE - Lava & Volcanic Environment | Flowing Lava/Volcanic Environment Assets | Yes | No | Appears to work | |
MapMagic World Generator | Procedural Terrain System | Yes | No | Make sure to uncheck infinite terrain, and pin the terrain tiles you want to appear in Sinespace. | |
MicroSplat Core | Terrain Shaders | No | No | Approved, but support has not yet been added. Does not support the rivers/streams module. Supported version is 2.4+. Other versions likely work. | |
MicroSplat Tessellation Module | Terrain Shaders | Yes | No | Appears to work | |
MicroSplat Anti-tiling Module | Terrain Shaders | Yes | No | Appears to work | |
MicroSplat Global Texture Module | Terrain Shaders | Yes | No | Appears to work | |
MicroSplat Snow | Terrain Shaders | Yes | No | Appears to work except footsteps | |
MicroSplat Terrain Holes Module | Terrain Shaders | Yes | No | use our own "Terrain Hole Punch" script instead of the AlphaHolePhysics one supplied | |
MicroSplat TriPlanar UVs | Terrain Shaders | Yes | No | Appears to work | |
MicroSplat Texture Cluster | Terrain Shaders | Yes | No | Appears to work | |
MicroSplat Wind and Glitter | Terrain Shaders | Yes | No | Partial support, no support for Glitter Light script | |
Multiple Terrain Brush | Terrain tools | Yes | No | Appears to work | |
Noise Brush | Terrain tools | Yes | No | Appears to work | |
Octave3D | Prefab Management/Placement Tool | Yes | No | Appears to work | |
PA Particle Field | Volumetric particle fields | Yes | Yes | Desktop & Console platforms only | |
Path Painter | Terrain Tools | Yes | No | Gaia compatible, Appears to work | |
PolyBrush | In-Editor 3D Modelling | Yes | No | Free! Recently acquired by Unity, will be integrated into Unity Editor in future releases but currently must be purchased as free asset. | |
ProBuilder | In-Editor 3D Modelling | Yes | No | Free! Recently acquired by Unity, will be integrated into Unity Editor in future releases but currently must be purchased as free asset. | |
ProGrids | In-Editor 3D Modelling | Yes | No | Free! Recently acquired by Unity, will eventually be integrated into Unity Editor but currently must be purchased as free asset. | |
RAM (River Auto Material) | River/Water Solution | Yes | No | Gaia compatible | |
Real Ivy | Procedural Ivy Tool | Yes | No | Appears to work | |
Relief Terrain Pack | Terrain Shaders | Yes | No | Appears to work | |
SpeedTree | Tree & Plant Modeller (external program) | Yes | No | Modeler allows you to create your own trees, as well as edit existing SpeedTrees. Note, the trees themselves (SpeedTrees files) work natively in Unity. | |
Suimono | Interactive Water Solution | Yes | Yes | Works but has a number of unresolved issues, see this thread on the Sinespace forum for more info. | |
Super Pivot FREE | Editor Utility | Yes | No | Free! basic pivot point adjustment tool, Appears to work | |
Super Pivot PRO | Editor Utility | Yes | No | Full-featured pivot point adjustment tool, Appears to work | |
TerrainComposer 2 | Procedural terrain tools | Yes | No | Appears to work | |
UModeler Trial Version | In-Editor 3D Modelling | Yes | No | Limited version in-editor 3D modeling tool. | |
UModeler | In-Editor 3D Modelling | Yes | No | Powerful in-editor 3D modeling and prototyping software with 90 tools to help make creating, transforming and editing your model a breeze in Unity. | |
UMotion Community | Animation Editor | Yes | No | Animation Editor, appears to work. | |
UMotion Pro | Animation Editor | Yes | No | Animation Editor, appears to work. | |
USequencer | Powerful cutscene editing | Yes | Yes | Supported until 2018. Some items (e.g. Load Level) unsupported. | |
Vegetation Studio | Tree/Vegetation Shaders | Yes | No | Approved, but support has not yet been added. | |
Vertex Paint | Vertex Editing Tool | Yes | No | Appears to work | |
Visualizer Studio | Audio visualization | Yes | Yes | Officially supported, can use built-in space equivalents as well. | |
Volumetric Crystal Materials Pack | Gem Shaders | Yes | No | Appears to work | |
Voxeland | Volumetric terrain tools | Yes | No | Works for non-infinite terrains. Make sure to use 'Save data to .asset' before uploading. | |
World Machine | Procedural terrain tools (external program) | Yes | No | Appears to work |
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