Scripting Data
The Scripting Data components allow you to attach properties to an object without having the full Scripting Runtime.
Last updated
The Scripting Data components allow you to attach properties to an object without having the full Scripting Runtime.
Last updated
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The Scripting Data components allow you to attach properties to an object without having the full Scripting Runtime. This can be useful when objects are created dynamically at runtime or meant to be interchangeable. Together with the Scripting Resources and Scripting Events components, you can effectively emulate the ability to create custom Unity components on an object with unique behaviors, properties, and resources attached to them.
add variables here.
the unique name field.