function GetUserRegionsComplete(SUserRegions)
local r = SUserRegions.AvailableRegions[1]
regionID = r.ID
end
Space.Grid.GetEnabledUserRegions(GetUserRegionsComplete)
OwnerID
int OwnerIDget
The ID of the owner of this region
function GetUserRegionsComplete(SUserRegions)
local r = SUserRegions.AvailableRegions[1]
regionOwnerID = r.OwnerID
end
Space.Grid.GetEnabledUserRegions(GetUserRegionsComplete)
Name
string Nameget
The Name of this region
function GetUserRegionsComplete(SUserRegions)
local r = SUserRegions.AvailableRegions[1]
regionName = r.Name
end
Space.Grid.GetEnabledUserRegions(GetUserRegionsComplete)
MapPath
string MapPathget
Property Description
function GetUserRegionsComplete(SUserRegions)
local r = SUserRegions.AvailableRegions[1]
regionMapPath = r.MapPath
end
Space.Grid.GetEnabledUserRegions(GetUserRegionsComplete)
PreviewPath
string PreviewPathget
Property Description
--Make's a UIText show the Preview Path of the user's first available region
textObject = Space.Host.GetReference("TheTextReference")
function GetUserRegionsComplete(SUserRegions)
local r = SUserRegions.AvailableRegions[1]
regionPreviewPath = r.PreviewPath
end
Space.Grid.GetEnabledUserRegions(GetUserRegionsComplete)
RankingScore
int RankingScoreget
The Ranking Score of the region.
function GetUserRegionsComplete(SUserRegions)
local r = SUserRegions.AvailableRegions[1]
regionRankingScore = r.RankingScore
end
Space.Grid.GetEnabledUserRegions(GetUserRegionsComplete)
MaxAvatars
int MaxAvatarsget
The max number of avatars this region can hold.
function GetUserRegionsComplete(SUserRegions)
local r = SUserRegions.AvailableRegions[1]
regionMaxAvatars = r.MaxAvatars
end
Space.Grid.GetEnabledUserRegions(GetUserRegionsComplete)
FileSize
int FileSizeget
The current MBs the region is using.
function GetUserRegionsComplete(SUserRegions)
local r = SUserRegions.AvailableRegions[1]
regionFileSize = r.FileSize
end
Space.Grid.GetEnabledUserRegions(GetUserRegionsComplete)
Memory
int Memoryget
Property Description
function GetUserRegionsComplete(SUserRegions)
local r = SUserRegions.AvailableRegions[1]
regionMemory = r.Memory
end
Space.Grid.GetEnabledUserRegions(GetUserRegionsComplete)
Landmarks
An array of Landmarks in the region.
function GetUserRegionsComplete(SUserRegions)
local r = SUserRegions.AvailableRegions[1]
regionLandmarks = r.Landmarks
end
Space.Grid.GetEnabledUserRegions(GetUserRegionsComplete)
Regions
function GetUserRegionsComplete(SUserRegions)
local r = SUserRegions.AvailableRegions[1]
regionSubRegions = r.Regions
end
Space.Grid.GetEnabledUserRegions(GetUserRegionsComplete)
Description
string Descriptionget
Returns the description of the region.
function GetUserRegionsComplete(SUserRegions)
local r = SUserRegions.AvailableRegions[1]
regionDescription = r.Description
end
Space.Grid.GetEnabledUserRegions(GetUserRegionsComplete)
Access
int Accessget
The access type of the region (such as "Public" or "Approved only")
1= Disabled, 2= FreeForall, 3= FriendsOnly, 4= ApprovedOnly, 5= GroupsOnly
function GetUserRegionsComplete(SUserRegions)
local r = SUserRegions.AvailableRegions[1]
regionAccessType = r.Access
end
Space.Grid.GetEnabledUserRegions(GetUserRegionsComplete)