SPostProcessVolume
Index
Properties Index
Properties
Enabled
bool Enabled get
set
Enable or disable post effect volume.
IsGlobal
bool IsGlobal get
set
Should this volume be applied to the whole scene?
BlendDistance
float? BlendDistance get
set
The outer distance to start blending from. A value of 0 means no blending and the volume overrides will be applied immediately upon entry.
Weight
float?? Weight get
set
The total weight of this volume in the scene. 0 means it won't do anything, 1 means full effect.
Priority
float Priority get
set
The volume priority in the stack. Higher number means higher priority. Negative values are supported.
GameObject
SGameObject GameObject get
Property Description
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