SPhysicsHit
Index
Properties Index
Property
Properties
Object
SGameObject Object get
Property Description
Position
SVector Position get
Where the physics hit occurred
Normal
SVector Normal get
The normal of the hit
UV
SVector UV get
The UV coordinates of where the hit occurred on a mesh.
This property will currently always return [0,0] due to a current bug.
UV2
SVector UV2 get
The UV2 coordinates of where the hit occurred on a mesh.
This property will currently always return [0,0] due to a current bug.
Distance
float Distance get
How far down a ray or from the collider, the hit occurred
ContainsHit
bool ContainsHit get
Whether it was a hit or not
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