SCameraManager
Index
Functions Index
Properties Index
Properties
IsLocked
bool IsLocked get
Is the Camera locked?
MainCamera
Note, this property is generally read-only. It's position is driven by internal code.
ActiveVirtualCamera
The currently active Cinemachine Virtual Camera game object.
Functions
LockCamera
void LockCamera ()
ReleaseCamera
void ReleaseCamera ()
SetCameraPositionOrientation
position
The World Postion of the camera GameObject.
orientation
The World Rotation of the camera GameObject.
ScreenCoordinatesToRay
Returns a ray going from camera through a screen point.
ScreenCoordinatesToWorld
Transforms a point from screen space into world space.
WorldCoordinatesToScreen
Function Description
ShakeCamera
void ShakeCamera (float magnitude, float time) void ShakeCamera (float amplitude, float frequency, float time)
Function Description
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