Sinespace Worlds
Release notes for Sinespace Worlds 2025.6f341.
This release introduces Sinespace Worlds, evolving Sinespace from a single shared World into a multi-World environment where communities can create their own Worlds, brand them with their own identity, and set access and moderation rules while staying connected to the wider ecosystem. World Owners can create and manage their Worlds via the Curator and World Dashboard, choose whether they are public or invite-only, and control which users can create events. Creators now upload items once globally and can choose which Worlds to sell them in, with per-World pricing.
New Features and Improvements
A new Worlds page has been added to the Curator, giving users a central place to create, view, and manage the Worlds they own. From this page, users can:
Create a new World directly from this page. Click Create World to start a new World.
Note: World creation is being rolled out gradually, so this option may not be available yet. If it isn’t visible for you, the Community Team can create a World on your behalf.
View existing Worlds they already own.
Access the World Dashboard to customize details, configure regions and themes, and manage users.
The Manage Users page in the World Dashboard allows World Owners to upgrade/downgrade their visitor’s roles and permissions, and invite or block users from their World.
World Owners are able to make their World’s either open to the public or only available to users that they invite. If the World is private, they can add users to their World using the Dashboard.
Worlds can have their own World icons and World background images.
World Owners can control which of their users are able to create events in their World.
A new World selection feature on the login page allows users to choose which World to log into.
World Owners can now add their own Code of Conduct, shown alongside the Sinespace Terms and Conditions when visitors enter a World for the first time and are asked to accept them.
The events window can be filtered to show events happening in the current World or all Worlds.
Event creators can make their events accessible either to the public (all Worlds) or private to the World they are happening in.
Creators now upload their items once globally and can then choose which Worlds to sell their items on and set individual prices per World.
Item Review Process update: after an item has been set to for sale once, edits to the items details no longer require an additional review process.
[Scripting]Added Script.FullVersionString to the scripting API so scripts can read the full viewer build version.
Platform:
Improved the spacing between chat messages so more messages appear in the chat window.
Minor improvement to the loading speed of the login screen.
Bug Fixes
Sinespace:
Removed the obsolete "P" tag from name tags
Platform:
Fixed an issue where micro freezing would occur when rotating the camera in large Regions.
Fix a bug in the facial driver that sometimes led to high memory usage and a crash.
Fixed an audio issue where in some cases, some users could not hear another user's voice chat.
Fixed a bug where when two users accepted the same mail attachment at the same time, caused one of them to get an error.
Fixed a bug where pressing F12 was not opening the Profile menu.
Fixed an issue, where in some cases, disabling the “Login to Preview” checkbox still sends users to the preview servers.
Fixed a bug where non-rigged hair attachments were appearing oversized on regular avatars
Fix a bug that caused some worn attachments to become oversized on full body/costume avatars.
Resolved several small UI inconsistencies to improve clarity and usability.
Updated and corrected multiple on-screen text elements.
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