SSkinnedMeshRenderer

Index

Functions Index

Function Name

float GetBlendShapeWeight (int index)

void SetBlendShapeWeight (int index, float value)

Properties Index

Property Name

SResource Mesh get set

bool IsVisible get

bool Enabled get set

SMaterial Material get set

SMaterial SharedMaterial get set

SMaterial[] Materials get set

SMaterial[] SharedMaterials get set

SVector BoundsMax get

SVector BoundsMin get

Functions

GetBlendShapeWeight

float GetBlendShapeWeight (int index)

Return the value of BlendShapeWeight.

Parameter
Type
Description

SetBlendShapeWeight

void SetBlendShapeWeight (int index, float value)

Set the value to the BlendShapeWeight.

Parameter
Type
Description

Properties

Mesh

SResource Mesh get set

Return the mesh.

IsVisible

bool IsVisible get

Property Description

Enabled

bool Enabled get set

To check if the SkinnedMeshRenderer component is Enabled or not.

Material

SMaterial Material get set

Property Description

SharedMaterial

SMaterial SharedMaterial get set

Property Description

Materials

SMaterial[] Materials get set

Property Description

SharedMaterials

SMaterial[] SharedMaterials get set

Property Description

BoundsMax

SVector BoundsMax get

Property Description

BoundsMin

SVector BoundsMin get

Property Description

GameObject

SGameObject GameObject get

Property Description

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