SAudioReactiveAnimation
Index
Properties Index
Properties
Enabled
bool Enabled get set
Returns true if the Audio Reactive Animation Enabled.
Space.Host.ExecutingObject.AudioReactiveAnimation.Enabled = false--clicking this object will Enable/Disable it's Audio Reactive Animation component
thisGameObject = Space.Host.ExecutingObject
component = thisGameObject.AudioReactiveAnimation
OnClick = function()
component.Enabled = not component.Enabled
end
thisGameObject.AddClickable()
thisGameObject.Clickable.OnClick(OnClick)Target
SAnimator Target get set
The target Animator which the Audio Reactive Animation is affecting.
Parameter
string Parameter get set
The Parameter value which the Audio Reactive Animation is affecting in the target Animator.
GameObject
SGameObject GameObject get
Returns a reference to the GameObject of this component.
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