SCollider
Index
Properties Index
Property Name
Properties
Enabled
bool Enabled get set
Enable or disable the collider.
Space.Host.ExecutingObject.Collider.Enabled= false --clicking this object toggles it's Collider On/Off
thisObject = Space.Host.ExecutingObject
OnClick = function()
thisObject.Collider.Enabled = not thisObject.Collider.Enabled
end
thisObject.AddClickable()
thisObject.Clickable.OnClick(OnClick)IsTrigger
bool IsTrigger get set
Set Collider as a trigger.
GameObject
SGameObject GameObject get
Property Description
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