SSphereCollider
Index
Properties Index
Property Name
SVector Center get set
float Radius get set
bool Enabled get set
bool IsTrigger get set
SGameObject GameObject get
Properties
Center
SVector Center get set
The center of the sphere in the object's local space.
Center = Space.Host.ExecutingObject.SphereCollider.Center--clicking this object moves it's Sphere Collider's center one unit upwards
thisObject = Space.Host.ExecutingObject
OnClick = function()
center = thisObject.SphereCollider.Center
thisObject.SphereCollider.Center = Vector.New(center.X,center.Y + 1, center.Z)
end
thisObject.AddClickable()
thisObject.Clickable.OnClick(OnClick)Radius
float Radius get set
The radius of the sphere measured in the object's local space.
Enabled
bool Enabled get set
Enabled Colliders will collide with other Colliders, disabled Colliders won't.
IsTrigger
bool IsTrigger get set
Is the collider a trigger?
GameObject
SGameObject GameObject get
Property Description
Last updated
Was this helpful?

