SBoxCollider

Index

Properties Index

Property Name

SVector Center get set

SVector Size get set

bool Enabled get set

bool IsTrigger get set

Properties

Center

SVector Center get set

The position of the center of the Box Collider.

Center = Space.Host.ExecutingObject.BoxCollider.Center
--clicking this object moves it's Box Collider's center one unit upwards

thisObject = Space.Host.ExecutingObject

OnClick = function()
center = thisObject.BoxCollider.Center

thisObject.BoxCollider.Center = Vector.New(center.X,center.Y + 1, center.Z)

end

thisObject.AddClickable() 
thisObject.Clickable.OnClick(OnClick)

Size

SVector Size get set

The size of the box.

Enabled

bool Enabled get set

Enabled Colliders will collide with other Colliders, disabled Colliders won't.

IsTrigger

bool IsTrigger get set

Is the collider a trigger?

GameObject

SGameObject GameObject get

Returns a reference to the GameObject of this component.

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