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Components by Function

This page lists particularly common functionalities, and describes the best tool for the job with a focus on commonly used terms in other popular virtual worlds.

Contents

  • 1 Animate Anything

Animate Anything

  • Use Mecanim, you can animate anything - objects, materials/textures, texture scrolling, skinned animation (including mocap imports). Can be used on any object (Clothing, Gestures, Regions, Vehicles, etc.) See

  • Cutscenes: Use either (built-in), or (supported paid addon)

Doors

  • Use Mecanim (see above) and one of:

  • World Space UI Canvas (Unity Feature) -- use to make buttons.

Seat / Poseball

Tip Jars

  • Check for details.

NPC

See:

  • - base NPC component

Audio

Music, see:

  • - for linked MP3/OGG files.

  • - for Shoutcast/streaming music.

SFX and Environmental Audio:

  • See Unity Manual, all parts work (including Reverb Zones and other audio filters and effects like low/high-pass, distortion, echo, etc.)

Particles

  • Use Shuriken, the

Vendor / Merchant

See:

Teleports

See:

  • - intraregion teleports with UI

  • - intraregion teleports

  • - interregion teleports

Vehicles

See:

Clothing Customisation

  • This is built-in. See

HUDs

  • Use a UI Canvas (Unity, see ). Screen Space or World Space, can be embedded in regions.

  • You probably don't need these.

Gatcha / Lucky Dip

See:

2 Doors
3 Seat / Poseball
4 Tip Jars
5 NPC
6 Audio
7 Particles
8 Vendor / Merchant
9 Teleports
10 Vehicles
11 Clothing Customisation
12 HUDs
13 Gatcha / Lucky Dip
Unity Documentation
Gestures
USequencer
Components/ProximityActivator
Components/ClickableActivator
Components/SeatImproved
Tip Jar
Components/Statue
Components/WanderingNPC
Components/QuestNPC
Components/QuestDesigner
Components/StreamingBackgroundMusic
Components/SceneBackgroundMusic
Audio Sources
Unity3d Particle System
Components/InventoryVendor
Components/CatalogVendor
Components/TeleportPad
Components/TeleportLocal
Components/TeleportWorld
Vehicles
Clothing Customisation
documentation
Recipes