float BendingStiffness get
set
Bending stiffness of cloth.
float CollisionMassScale get
set
Increase the mass of colliding particles.
bool EnableContinuousCollision get
set
Enable continuous collision to improve collision stability.
bool Enabled get
set
Enable or disable components.
SVector ExternalAcceleration get
set
A constant external acceleration applied to the cloth.
float Friction get
set
Return the friction of the cloth when colliding with the character.
SVector RandomAcceleration get
set
A constant external acceleration applied to the cloth.
float StretchingStiffness get
set
Stretching stiffness of the cloth.
bool UseGravity get
set
Stretching stiffness of the cloth.
SGameObject GameObject get
Property Description
Property Name |
---|
float BendingStiffness get
set
float CollisionMassScale get
set
bool EnableContinuousCollision get
set
bool Enabled get
set
SVector ExternalAcceleration get
set
float Friction get
set
SVector RandomAcceleration get
set
float StretchingStiffness get
set
bool UseGravity get
set
SGameObject GameObject get