void SetOverrideVoice (bool enabled)
Set voice to override the original voice.
void ClearOverrideVoice ()
Clear the overriding voice.
void SetOverrideVideo (bool enabled)
Function Description
void ClearOverrideVideo ()
Function Description
void AddAuthVoiceUser (uint userID)
Add a user to AuthVoiceUser by his ID.
void RemoveAuthVoiceUser (uint userID)
Remove a user from AuthVoiceUser by his ID.
void AddAuthVideoUser (uint userID)
Function Description
void RemoveAuthVideoUser (uint userID)
Remove a user from AuthVoiceUser by his ID.
bool Enabled get
set
Whether the Voice Zone component is Enabled
bool AllowVoice get
set
Whether allows voice.
bool AllowVideo get
set
Whether allows video.
bool ConnectVoiceService get
set
Property Description
bool ConnectVideoService get
set
Property Description
int Priority get
The priority of the voice zone
string AreaName get
The name of area.
bool Spatialized get
Whether the voice zone is spatialized.
bool SpatialDropoff get
Whether the voice zone is spatialized drop off.
bool SpatialStereo get
Whether the voice zone is spatial stereo.
float SpatialDistance get
The spatial distance of the voice zone.
bool Global get
Whether the voice zone is global.
uint[] AuthVideoUsers get
Return an array of auth video user.
uint[] AuthVoiceUsers get
Property Description
SGameObject GameObject get
Property Description
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void SetOverrideVoice (bool enabled)
void ClearOverrideVoice ()
void SetOverrideVideo (bool enabled)
void ClearOverrideVideo ()
void AddAuthVoiceUser (uint userID)
void RemoveAuthVoiceUser (uint userID)
void AddAuthVideoUser (uint userID)
void RemoveAuthVideoUser (uint userID)
bool Enabled get
set
bool AllowVoice get
set
bool AllowVideo get
set
bool ConnectVoiceService get
set
bool ConnectVideoService get
set
int Priority get
string AreaName get
bool Spatialized get
bool SpatialDropoff get
bool SpatialStereo get
float SpatialDistance get
bool Global get
uint[] AuthVideoUsers get
uint[] AuthVoiceUsers get
SGameObject GameObject get