The center of the sphere in the object's local space.
Center = Space.Host.ExecutingObject.SphereCollider.Center
--clicking this object moves it's Sphere Collider's center one unit upwardsthisObject = Space.Host.ExecutingObjectOnClick=function()center = thisObject.SphereCollider.CenterthisObject.SphereCollider.Center = Vector.New(center.X,center.Y +1, center.Z)endthisObject.AddClickable() thisObject.Clickable.OnClick(OnClick)
Radius
float Radiusgetset
The radius of the sphere measured in the object's local space.
--clicking this object increments it's Sphere Collider's radius by one unit thisObject = Space.Host.ExecutingObjectOnClick=function()thisObject.SphereCollider.Radius = thisObject.SphereCollider.Radius +1endthisObject.AddClickable() thisObject.Clickable.OnClick(OnClick)
Enabled
bool Enabledgetset
Enabled Colliders will collide with other Colliders, disabled Colliders won't.
--clicking this object toggles it's Sphere Collider between being a Collider vs Trigger ColliderthisObject = Space.Host.ExecutingObjectOnClick=function()thisObject.SphereCollider.IsTrigger =not thisObject.SphereCollider.IsTriggerendthisObject.AddClickable() thisObject.Clickable.OnClick(OnClick)