Center = Space.Host.ExecutingObject.BoxCollider.Center
--clicking this object moves it's Box Collider's center one unit upwardsthisObject = Space.Host.ExecutingObjectOnClick=function()center = thisObject.BoxCollider.CenterthisObject.BoxCollider.Center = Vector.New(center.X,center.Y +1, center.Z)endthisObject.AddClickable() thisObject.Clickable.OnClick(OnClick)
--clicking this object toggles it's Box Collider between being a Collider and Trigger ColliderthisObject = Space.Host.ExecutingObjectOnClick=function()thisObject.BoxCollider.IsTrigger =not thisObject.BoxCollider.IsTriggerendthisObject.AddClickable() thisObject.Clickable.OnClick(OnClick)