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Center get
set
The center of the capsule, measured in the object's local space.
int Direction get
set
The direction of the capsule.
float Height get set
The height of the capsule measured in the object's local space.
float Radius get
set
The radius of the capsule.
bool Enabled get
set
Enabled Colliders will collide with other Colliders, disabled Colliders won't.
bool IsTrigger get
set
Is the collider a trigger?
Returns a reference to the GameObject of this component.
GameObject get