ποΈVolumetric LightingVolumetric Lighting documentation for Sinespace.ποΈAnimating textures, for users of that other platform1. Level: - Beginner Unity/Space, experienced with texture animation in Second Life (tm) 1.ποΈCustom skybox shaderThe Custom Skybox shader introduced in Space Editor Pack 08 produces a realistic night sky and procedural two dimensional clouds.ποΈEmbedded VideoCreating a video player Sinespace allows for creators to embed Youtube videos onto objects they create in Unity with The Editor Pack.ποΈGameObjectsCategory:Tutorials GameObjects are essentially every different item you put into your scene.ποΈGimp (8-bit)Without additional plugins, Gimp is limited to 8-bit accuracy.ποΈGizmosGizmos are a tool used in Unity which accompany each component as a visual aid.ποΈImporting 3D ModelsYou can import 3D models you have made or downloaded from 3D model sites into Unity.ποΈImporting Assets from the Asset StoreTo import assets from the asset store, first go to the Asset Store either directly from within Unity program, or from the website Asset Store You can find the Asset Store within UnποΈMorph ShapesMORPH SHAPES TUTORIAL Prequisites You are expected to have installed Unity and a valid Editor Pack installed correctly ( called SDK on Unity's Asset Store).ποΈPost ProcessingPost Processing allows different effects and lighting to be added to your scene or region.
ποΈAnimating textures, for users of that other platform1. Level: - Beginner Unity/Space, experienced with texture animation in Second Life (tm) 1.
ποΈCustom skybox shaderThe Custom Skybox shader introduced in Space Editor Pack 08 produces a realistic night sky and procedural two dimensional clouds.
ποΈEmbedded VideoCreating a video player Sinespace allows for creators to embed Youtube videos onto objects they create in Unity with The Editor Pack.
ποΈGameObjectsCategory:Tutorials GameObjects are essentially every different item you put into your scene.
ποΈImporting 3D ModelsYou can import 3D models you have made or downloaded from 3D model sites into Unity.
ποΈImporting Assets from the Asset StoreTo import assets from the asset store, first go to the Asset Store either directly from within Unity program, or from the website Asset Store You can find the Asset Store within Un
ποΈMorph ShapesMORPH SHAPES TUTORIAL Prequisites You are expected to have installed Unity and a valid Editor Pack installed correctly ( called SDK on Unity's Asset Store).
ποΈPost ProcessingPost Processing allows different effects and lighting to be added to your scene or region.