NPCs
Overview
Non-player characters (NPCs) and other bots can be deployed easily — baked into regions or placed like furniture as spawnable items.
Creating an NPC
Setting up an NPC takes three steps: position it in your scene, give it an appearance with an outfit ID from sine.space, then add interactive functions and submit.
Pictured: Position the NPC in the scene.
Pictured: Grab the outfit ID from sine.space.
Pictured: Add interactive functions and submit.
Statue component
See Statue Component.