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NPCs

Overview

Non-player characters (NPCs) and other bots can be deployed easily — baked into regions or placed like furniture as spawnable items.

Creating an NPC

Setting up an NPC takes three steps: position it in your scene, give it an appearance with an outfit ID from sine.space, then add interactive functions and submit.

Position the NPC in the scene Pictured: Position the NPC in the scene.

Grab the outfit ID from sine.space Pictured: Grab the outfit ID from sine.space.

Add interactive functions and submit Pictured: Add interactive functions and submit.

Statue component

See Statue Component.