void StoreCustomData (string key, string value)
Function Description
string GetCustomData (string key)
Function Description
int InventoryItemID get
Return the inventory ID of furniture.
Floor get
Return an SRoomFloor component of the floor this furniture is placed on.
MainCollider get
Property Description
GameObject get
Property Description
void StoreCustomData (string key, string value)
string GetCustomData (string key)
int InventoryItemID get
SRoomFloor Floor get
SCollider MainCollider get
SGameObject GameObject get
Space.Host.ExecutingObject.Furniture.StoreCustomData("AKey", "AValue")theValue = Space.Host.ExecutingObject.Furniture.GetCustomData("AKey")inventoryID = Space.Host.ExecutingObject.Furniture.InventoryItemIDsRoomFloor = Space.Host.ExecutingObject.Furniture.Floorcollider = Space.Host.ExecutingObject.Furniture.MainCollidertheGameObject = Space.Host.ExecutingObject.Furniture.GameObject