void InvokeEvent (string name)
Invoke the event with its name
bool Enabled get set
Whether the scriptingEvents component is enabled or not
string[] Events get
Returns a list of events
string ComponentName get
The name of this component.
GameObject get
Property Description
void InvokeEvent (string name)
bool Enabled get set
string[] Events get
string ComponentName get
SGameObject GameObject get
Space.Host.ExecutingObject.Events.InvokeEvent("EventName")Space.Host.ExecutingObject.Events.Enabled = trueeventNames = Space.Host.ExecutingObject.Events.EventscomponentName = Space.Host.ExecutingObject.Events.ComponentNametheGameObject = Space.Host.ExecutingObject.Events.GameObject