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SUIRawImage

Index

Properties Index

Property Name

Properties

RaycastTarget

bool RaycastTarget get set

Enable Raycast Target.

Maskable

bool Maskable get set

To check if the graphic is maskable.

Texture

Texture get set

The RawImage's texture.

Color

Color get set

Base color of the Graphic.

GameObject

GameObject get

Property Description

bool RaycastTarget get set

bool Maskable get set

SResource Texture get set

SColor Color get set

SGameObject GameObject get

SResource
SColor
SGameObject
Space.Host.ExecutingObject.UIRawImage.RaycastTarget = true
Space.Host.ExecutingObject.UIRawImage.Maskable = true
Space.Host.ExecutingObject.UIRawImage.Texture = Space.GetResource("Resource Name")
Space.Host.ExecutingObject.UIRawImage.Color = Color.Red
theGameObject = Space.Host.ExecutingObject.UIRawImage.GameObject