float Alpha get set
Set the alpha of the group.
bool BlocksRaycasts get set
Does this group block raycasting (allow collision)?
bool IgnoreParentGroups get set
Should the group ignore parent groups?
bool Interactable get set
Is the group interactable (are the elements beneath the group enabled)?
GameObject get
Returns a reference to the GameObject of this component.
float Alpha get set
bool BlocksRaycasts get set
bool IgnoreParentGroups get set
bool Interactable get set
Space.Host.CanvasGroup.Alpha = 1.0Space.Host.CanvasGroup.BlocksRaycasts = trueSpace.Host.CanvasGroup.IgnoreParentGroups = trueSpace.Host.CanvasGroup.Interactable = truetheGameObject = Space.Host.ExecutingObject.CanvasGroup.GameObject