void SwitchEventType (int typeNumber)
Function Description
void ChangeRange (int range)
Function Description
int Range get
set
Property Description
SGameObject GameObject get
Property Description
Function Name |
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Property Name |
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Parameter | Type | Description |
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Parameter | Type | Description |
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void SwitchEventType (int typeNumber)
void ChangeRange (int range)
int Range get
set
SGameObject GameObject get