void SetGlobal(string ns, string key, DynValue value)
Sets a global key to a value. The value can be any object type.
void SetSuperGlobal(string ns, string key, DynValue value)
Function Description
DynValue GetGlobal(string ns, string key)
Retrieves a previously set global variable, or returns nil.
DynValue GetSuperGlobal(string ns, string key)
Retrieves a previously set super global variable, or returns nil.
void RegisterFunction(string ns, string func, Closure reference)
Makes func into a global function that can be accessed anywhere.
void RegisterBroadcastFunction(string ns, string func, Closure reference)
Makes func into a global function that can be accessed anywhere.
void UnregisterBroadcastFunction(string ns, string func, Closure reference) void UnregisterBroadcastFunction(string ns, string func)
Function Description
void CallFunction(string ns, string func, IEnumerable< DynValue > args)
Calls the registered function with the specified arguments.
void CallBroadcastFunction(string ns, string func, IEnumerable< DynValue > args)
Makes func into a global function that can be accessed anywhere.
void SetGlobal(string ns, string key, DynValue value)
void SetSuperGlobal(string ns, string key, DynValue value)
DynValue GetGlobal(string ns, string key)
DynValue GetSuperGlobal(string ns, string key)
void RegisterFunction(string ns, string func, Closure reference)
void RegisterBroadcastFunction(string ns, string func, Closure reference)
void UnregisterBroadcastFunction(string ns, string func, Closure reference)
void UnregisterBroadcastFunction(string ns, string func)
void CallFunction(string ns, string func, IEnumerable< DynValue > args)
void CallBroadcastFunction(string ns, string func, IEnumerable< DynValue > args)
ns
string
key
string
value
DynValue
Space.Shared.SetGlobal("com.someNameHere.world", "version", "1.02");-- This one script placed on a multiple number of objects will track the number
-- of clicks user has made using a Global Variable
-- note: the GetGlobal/SetGlobal functions are client side
thisObject = Space.Host.ExecutingObject
namespace = "com.example.shared"
key = "clicktracker"
OnClick = function()
local currentClicks = Space.Shared.GetGlobal(namespace, key)
if currentClicks == nil then
currentClicks = 1
else
currentClicks = currentClicks + 1
end
Space.Shared.SetGlobal(namespace, key, currentClicks)
Space.Log("Total Clicks = " .. currentClicks)
end
thisObject.AddClickable()
thisObject.Clickable.OnClick(OnClick)Space.Shared.SetSuperGlobal("com.someNameHere.world", "version", "1.02");example 2versionValue = Space.Shared.GetGlobal("com.someNameHere.world", "version")-- This one script placed on a multiple number of objects will track the number
-- of clicks user has made using a Global Variable
-- note: the GetGlobal/SetGlobal functions are client side
thisObject = Space.Host.ExecutingObject
namespace = "com.example.shared"
key = "clicktracker"
OnClick = function()
local currentClicks = Space.Shared.GetGlobal(namespace, key)
if currentClicks == nil then
currentClicks = 1
else
currentClicks = currentClicks + 1
end
Space.Shared.SetGlobal(namespace, key, currentClicks)
Space.Log("Total Clicks = " .. currentClicks)
end
thisObject.AddClickable()
thisObject.Clickable.OnClick(OnClick)versionValue = Space.Shared.GetSuperGlobal("com.someNameHere.world", "version");--these two scripts are in two different regions but script B will know that you came from A
--REGION A script
username = Space.Scene.PlayerAvatar.Username
region = Space.Scene.Name
Space.Shared.SetSuperGlobal (username, "Last Location", region)
--REGION B script
username = Space.Scene.PlayerAvatar.Username
region = Space.Shared.GetSuperGlobal (username, "Last Location")
Space.Dialogues.SendLocalChat ("You have arrived from ".. region, "Last Location")function someFunction(name)
Space.Log("Hello " .. name);
end
Space.Shared.RegisterFunction("com.someNameHere.world", "func", someFunction);--Script placed on object A will allow other objects to call one of it's registered functions when clicked
--Script in Object A
thisObject = Space.Host.ExecutingObject
namespace = "com.example.shared"
LogFunction = function(Parameter)
Space.Log("I've been called with parameter: " .. Parameter)
end
Space.Shared.RegisterFunction(namespace, "Log", LogFunction)
-- Script in Other Objects
thisObject = Space.Host.ExecutingObject
namespace = "com.example.shared"
OnClick = function()
Space.Shared.CallFunction(namespace, "Log", {"Example"})
end
thisObject.AddClickable()
thisObject.Clickable.OnClick(OnClick)function someFunction(name)
Space.Log("Hello " .. name);
end
Space.Shared.RegisterBroadcastFunction("com.someNameHere.world", "func", someFunction);-- Script A: Receiver
function someFunction(status)
if status == "start"
then Space.Log("Do receiver 1 procedures.")
end
end
Space.Shared.RegisterBroadcastFunction("com.someNameHere.world", "func", someFunction);
-- Script B: Another Receiver
function someFunction(status)
if status == "start"
then Space.Log("Do receiver 2 procedures.")
end
end
Space.Shared.RegisterBroadcastFunction("com.someNameHere.world", "func", someFunction);
--Script C: Sender
local ball = Space.Host.ExecutingObject;
ball.SubscribeToEvents();
function onDown()
local queue = Space.Shared.CallBroadcastFunction("com.someNameHere.world", "func", {"start"});
Space.Log("number in queue: " .. queue);
Space.Shared.UnregisterBroadcastFunction("com.someNameHere.world", "func", someFunction);
Space.Log("UnregisterBroadcastFunction");
end
ball.OnMouseDown(onDown);Space.Shared.CallFunction("com.someNameHere.world", "func",{"Smith"});--Script placed on object A will allow other objects to call one of it's registered functions when clicked
--Script in Object A
thisObject = Space.Host.ExecutingObject
namespace = "com.example.shared"
LogFunction = function(Parameter)
Space.Log("I've been called with parameter: " .. Parameter)
end
Space.Shared.RegisterFunction(namespace, "Log", LogFunction)
-- Script in Other Objects
thisObject = Space.Host.ExecutingObject
namespace = "com.example.shared"
OnClick = function()
Space.Shared.CallFunction(namespace, "Log", {"Example"})
end
thisObject.AddClickable()
thisObject.Clickable.OnClick(OnClick)function someFunction(name)
Space.Log("Hello " .. name);
end
Space.Shared.RegisterBroadcastFunction("com.someNameHere.world", "func", someFunction);